All posts tagged: animation

Technical Reel

Showreel

I’ve been tapped up by a few studios looking for C4D nerds, but having spent most of my life half-cut in a foreign country, I didn’t have a cogent folio of rigging work to show them.

The Brightness

Work

Visual artist Cécile Evans contacted me to work on a CG sequence for a film project she was working on for a film contest funded by Orange. She wanted to recreate a Busby-Berkeley style dance routine with a deliberately crappy tooth model she’d obtained from Turbosquid. The intentional crappiness meant that to get a bit of quality in there, I used the built-in Subsurface Scattering shader in Cinema 4D and the Physical renderer to produce […]