All posts tagged: 3D

The Brightness


Visual artist C├ęcile Evans contacted me to work on a CG sequence for a film project she was working on for a film contest funded by Orange. She wanted to recreate a Busby-Berkeley style dance routine with a deliberately crappy tooth model she’d obtained from Turbosquid. The intentional crappiness meant that to get a bit of quality in there, I used the built-in Subsurface Scattering shader in Cinema 4D and the Physical renderer to produce […]