All posts tagged: 3D

Quick Tip: Save IncreMental

Tutorials

I just uploaded a one-minute tutorial to my Vimeo about making Save Incremental save your project with just one zero instead of three. Yeah, it’s dull, that’s why the tute’s like 30 seconds long without the intro/outro clips.

The Brightness

Work

Visual artist C├ęcile Evans contacted me to work on a CG sequence for a film project she was working on for a film contest funded by Orange. She wanted to recreate a Busby-Berkeley style dance routine with a deliberately crappy tooth model she’d obtained from Turbosquid. The intentional crappiness meant that to get a bit of quality in there, I used the built-in Subsurface Scattering shader in Cinema 4D and the Physical renderer to produce […]