Dewalt wanted to see the internal workings of their power tools in their sales videos. With an x-ray texture on the industrial model alone, you might see a lot, but the final result when the internals – meshed gears, selector switches, brushless motors and hammer pistons – are all working as one, the effect is much improved.
Visual artist Cécile Evans contacted me to work on a CG sequence for a film project she was working on for a film contest funded by Orange. She wanted to recreate a Busby-Berkeley style dance routine with a deliberately crappy tooth model she’d obtained from Turbosquid. The intentional crappiness meant that to get a bit of quality in there, I used the built-in Subsurface Scattering shader in Cinema 4D and the Physical renderer to produce […]